It occurs to me that before I can talk meaningfully about any of the initial quest lines in Atma, I should give a bit of background involving the layout of the game’s world. There are seven capitals scattered around the map in which most of Atma’s character interactions take place. Due to the flow of [...]
Posts Tagged ‘personalities’
Places to go
Sunday, December 6th, 2009Choose your own adventurer
Monday, August 24th, 2009Despite the apparent implications of choosing to structure character development in the framework of a “class” system, I do believe that the freedom to make a unique character is an important aspect of any MMO. From a game balance standpoint, how is it possible to reconcile the rigid roles established by a class-based system with [...]






