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Posts Tagged ‘spriting’

 
 

Order of the Draw

Saturday, October 3rd, 2009

I’ve decided to follow up yesterday’s rather unorganized post with one that has a bit more planning put into its presentation. Today, we’ll be taking a look at a very specific part of a spriting engine: draw orders. The draw order of your sprites is a crucial element in any spriting system, and optimizing draw [...]